Kidas Partners with ggCircuit to Protect Young Gamers from Online Threats and Toxicities

Contender Esports Becomes First Gaming Center Network to Integrate Kidas’ AI-Powered ProtectMe PC Technology into ggCircuit Software

PHILADELPHIA, February 10, 2025 Kidas (the “Company”), a technology company developing AI-powered text and voice communication tools to protect gamers from toxicity, cyberbullying and other predatory behavior, today announced it has partnered with ggCircuit to protect esports gamers from the all-too-pervasive online threats and toxicities that exist in gaming communities. Kidas’ proprietary, AI-powered ProtectMe PC technology is now integrated into ggCircuit, EEG’s premier esports venue management software, providing early detection of potential dangers and creating safer, more inclusive gaming environments for students participating in esports programs.

Recognizing the urgent need for enhanced safety measures in youth gaming environments, Contender Esports is the first gaming center network to onboard ProtectMe through ggCircuit. The deployment will begin at its St. Louis, Mo., location, with additional expansion planned in Springfield, Mo.; Tulsa, Okla.; and Hudson Valley, N.Y.

“Given that 86 percent of young gamers aged 13 to 17 in the U.S. experience harassment in online games, the future of educational esports depends on creating an ecosystem where parents and administrators feel confident about the safety of youth participants,” said Alex Igelman, CEO, EEG. “Kidas’ ProtectMe PC software enhances the security of esports and allows us to help schools and gaming venues build enjoyable, long-term programs that everyone can trust for their kids.”

“Player safety is a fundamental priority for Contender Esports, and we are always looking for new ways to enhance the experience for our young gamers,” added Brett Payne, CEO, Contender Esports. “By implementing ProtectMe, we are reinforcing our commitment to creating positive gaming spaces where young players can foster their skills and passion for gaming in a secure environment.”

ProtectMe’s best-in-class voice and text monitoring technology enables esports venues to detect and address harmful behavior, such as cyberbullying and harassment, early and effectively. When implemented in esports venues, ProtectMe provides immediate, real-time alerts for any concerning behavior, allowing staff to take swift action.

“As gaming becomes an integral part of education and extracurricular programs, it’s now more important than ever to prioritize kids’ safety and positive engagement,” concluded Ron Kerbs, Founder and CEO, Kidas. “Our partnership with EEG underscores our joint commitment to providing gaming centers, such as Contender Esports, and schools with cutting-edge tools that address online risks while encouraging students to thrive in esports programs and build their skills in a supportive environment.”

About Kidas
Kidas is a technology company developing AI-powered text and voice communication tools to protect online users from toxicity, cyberbullying and other predatory behavior. Its proprietary ProtectMe software for children’s PC games analyzes in-game voice communication, text activity and screen time, silently integrating into hundreds of popular games and monitoring for predatory actions and privacy concerns. Custom weekly, monthly and, if needed, daily / immediate reports are generated and emailed to parents, letting them know if their child encountered threats. Additionally, Kidas’ ProtectMe Bot is the first and only bot available for Discord with voice and chat moderation capabilities designed to combat toxicity among users, ensuring a positive experience for everyone using the platform and maintaining server security. For more information, visit www.getkidas.com

About ggCircuit, LLC.

ggCircuit, LLC., an Esports Entertainment Group, Inc. company, is dedicated to delivering comprehensive software and service solutions for gaming centers, esports arenas, and collegiate programs. With features like matchmaking, user engagement, and marketplace integrations, ggCircuit enables venues to run successful events, leagues, and competitions for players worldwide

About Contender Esports

Contender Esports is a franchise network of gaming centers designed to serve and elevate local esports communities. Offering state-of-the-art PC and console gaming stations, Contender Esports provides a hub for open play, structured leagues, tournaments and competitive seasons. With a mission to empower youth through gaming, Contender Esports fosters leadership, teamwork and critical thinking skills, while partnering with schools, nonprofits and businesses to create inclusive and development-focused gaming environments.

Media Contacts

Michaela Fawcett / Michael Ganci

KCSA Strategic Communications

[email protected] / [email protected]